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I have always had a love of detective stories and visual novels, and wanted to create my own someday.  These concepts are part of a story that follows two private investigators reopening fishy cases that were already deemed solved.  In order to challenge myself, I wanted every piece of artwork only contains sharp edges and no curves.

Character Designs

Being that this is a detective story, I wanted to design characters that reflect ones we would assume to be in these kinds of stories (hardy detective, femme fatale, etc.). I wanted the designs to reflect this, but also add elements that are not common to the genre like bright colors and expressive personalities.  Here are two sets of characters in the story: Jules, the calm collected yet new private investigator, and Acy Ducy: a stubborn witness/suspect.  

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Jules expressions

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Ducy expressions

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Initial sketches

Backgrounds

The setting for this story takes place in a not-too-distant future, in a city that, on the outside, is admired for its beauty and advancements.  I wanted the backgrounds to convey this by using bright colors, flaring lights, and strong depth.  These are a few of the backgrounds meant for the introduction case that takes place in a theatre, as well as an overarching view of the city itself.

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